04/14/2008

VR: Sooo new and exciting (in 1992?)

From the Daily Nebraskan last Friday: Virtual avatars may affect real life decisions Apparently, watching digital representations of yourself as overweight, middle-aged, and/or pretty in "virtual reality" can help you lose weight, save money, and make more friends. I think what this study implicitly suggests about Gen X / Gen Y narcissism is far more interesting than what it overly suggests about weight loss, savings, and making conversation: we're so narcissistic that we either (1) can't see ourselves for who/what we are or (2) can't change for the better when given good advice or assistance, but can change when we play video games about ourselves.